Adaptive tone

InterTone

Set the tone a source should have, and InterTone keeps it there as the performance changes: a singer moving on and off the mic, a guitar or a drum played harder or softer. Set SPEED to suit the source.

Latency
0 samples
CPU
[CPU: to be measured]
Formats
VST3, Audio Unit
Platforms
macOS, Windows
Channels
Mono, stereo

[TRIAL: to be decided. Until then, Try is a placeholder.]

The InterTone panel: the display with MATCH / PRE-EQ at its top and the LOW, BODY, PRESENCE and AIR handles over a processing range from 100 Hz to 12 kHz, the pre-EQ as an amber line, LEARNED and ACTIVE above it, and AMOUNT, TILT, SPEED, BOOST, CUT and OUTPUT below, between the input and output meters

On the panel

The InterTone panel with six numbered marks
  1. 1

    Learn target

    Learns the tone to hold from the input, or from a reference file.

  2. 2

    Tone regions

    LOW, BODY, PRESENCE and AIR raise or lower the target in their range.

  3. 3

    Processing range

    Drag its two edges: the correction acts between them and leaves the rest alone.

  4. 4

    Amount

    How much of the correction you hear, with TILT beside it leaning the target darker or brighter.

  5. 5

    Speed

    How quickly the correction follows: 5.6 s at 0, 0.16 s at 100.

  6. 6

    Boost and cut

    The most the correction may boost or cut.

The target

You set the tone a source should have: learn it from the input at soundcheck or from a reference, or start from a factory target, then shape it with the four tone regions and TILT. InterTone keeps the source there, and the display shows whether it is adapting or holding.

InterTone's LEARN TARGET menu open: learn from the input or a reference file, factory targets, and load, save and delete your own; the factory targets are female and male speech, pop vocals and rock vocals
InterTone's display in PRE-EQ: four amber nodes, a low shelf cutting 2 dB at 100 Hz, a 4 dB dip at 319 Hz, a 3 dB lift at 3 kHz and a 2 dB high shelf at 8 kHz

Shape it first

A four-node parametric EQ sits after HP and LP and ahead of the matching. Switch the display to PRE-EQ and shape the sound, then let InterTone hold what comes out to the target; back in MATCH, your EQ stays in view as the amber line. The matching leaves half of it alone, so a pre-EQ move stays in part even at a high AMOUNT.

Nodes
Four: shelf or bell, two bells, shelf or bell
Gain
±18 dB
Q
0.3 to 10

How it follows

SPEED sets how fast it follows, and lets go ten times faster than it reacts. Below the threshold you set with the wedge on the input meter, it stops adapting and holds the correction where it was.

Speed
5.6 s to 0.16 s
Release
A tenth of the attack, at least 0.1 s
Threshold
The wedge on the input meter

And also

Processing range

Drag the two edges on the display to keep the correction to the part of the spectrum that needs it.

HP and LP

A high-pass and a low-pass filter first in the chain, so the rumble they remove never affects the correction.

Targets

Six factory targets for speech and vocals, and your own, learned from any source and saved under a name to load on any track.

Listen

[CLIPS TO COME: the names below are stand-ins.]

Singer moving on and off the mic, before

0:00 / 0:30

Specs

Latency
0 samples
CPU
[CPU: to be measured]
Formats
VST3, Audio Unit
macOS
Apple silicon and Intel
Windows
x64
Channels
Mono, stereo
Version
0.9.8

InterTone user guide

Download

Version 0.9.8 · 3.4 MB for macOS, 2.8 MB for Windows · VST3 and Audio Unit on macOS, VST3 on Windows

New in 0.9.8

A pre-EQ: four nodes ahead of the matching. Shape the sound first, then let InterTone hold it to the target.

  • Switch the display to PRE-EQ to edit it.
  • Double-click a region handle to reset it; shift-click switches it on or off.

All InterTone release notes

The rest of the family